๐ Economics
We believe many of the issues popping up in play-to-earn economies are already solved problems in the traditional gaming world.
Our goal is to combine good game design, lessons from the leading web2 games, and whatโs working from the top web3 games into delivering what we believe to be a long-term and sustainable economy for our game.
Our economic models rely on one fundamental assumption - our game needs to provide real value to our users - through gameplay. People need to enjoy our game - enough so that they would potentially even pay for things upgrades, skins, or other premium features - just like they would in normal games.
Core Loops
There are three classes of assets in the zkGarden Universe - all of these stored on-chain.
Garden
Resources
These three asset types all integrate into our core loops in different ways.
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